The student newspaper and broadcast of Cedar Park High School

The Wolfpack

The student newspaper and broadcast of Cedar Park High School

The Wolfpack

The student newspaper and broadcast of Cedar Park High School

The Wolfpack

Senior executive editor Natalie Murray, senior associate editor Lily Cooper and junior designer Ava Eaton all sit in conversation with recent clients. After the completion of the Parks and Trails Foundation logo, representatives visited the T-Wolf Agency to provide thanks for all the work done. “I know how beneficial it is to be able to work with clients,” Murray said. “We had a previous executive editor come back and tell us how good of an opportunity it is to have this agency here especially if you want to go into graphic design after high school. The people she’s in classes with didn’t have any access to the things we do here and theres only one other LISD school that has a class like this. It’s just a really good opportunity to get real world experience especially when we get to work with people outside the school. It’s just so real to get that experience with actual clientele and how things really work in the industry.”
Photo by Paige Hert
Sketch to Screen
Jane Yermakov, Reporter • February 23, 2024

Walking through the halls, climbing...

Posing with the gold ball trophy, the varsity girls basketball team takes a team photo after beating Liberty Hill 42-37 in round three of the playoffs. The team will face Corpus Christi Veterans Memorial High School on Friday at 5:30 p.m in San Antonio. “I’m feeling so excited [to move on in the playoffs],” senior guard Avery Allmer said. “I feel like this is a big moral boost because we’ve lost a lot of close games and I feel like this is just a really big win for us.” Photo by Alyssa Fox
Third Time's a Charm
Alyssa Fox, Reporter • February 21, 2024

The varsity girls basketball team...

Carefully balancing one piece of paper over another, junior Ryder Wilkinson builds a paper tower with his team at the Architecture Club’s second meeting. Ryder said he was interested in architecture in the past, but the Architecture Club allowed him to get back into it and learn new things. “I [won] one of the competitions, the first one that we had,” Wilkinson said. “[In the second competition] we lost [because] we could not build a tall enough tower that could withstand the blow of a powerful fan, [but] I still had fun because I was with my friends.”
Building A Legacy
Kaydence Wilkinson, Reporter • February 21, 2024

After hours of sketching, days...

A few of my favorite movies of this month are shown in this image. I had to limit myself to only two Andy Samberg movies, otherwise the graphic looks more like a memorial.
Movie a Day: January
Mia Morneault, Reporter • February 20, 2024

I know, another movie review article...

Echo is a short TV series about a deaf Native American assassin who tasks herself to discover the secret behind her extraordinary ancestral gifts, while trying to fall her uncle’s empire in the process. Graphic by Cason Johnson
Sight of Sound
Cason Johnson, Reporter • February 16, 2024

I was lazily scrolling through...

Pictured above is the crafting club social media page that junior Makena Filippoff and sophomore James Morris-Hodges created. The crafting club was created to allow students to have an opportunity to learn how to create different kinds of crafts and to collaborate with other students interested in crafting. “I love to do crafts but I find myself feeling lonely when doing crafts,” Filippoff said. “With no one to share my ideas or experiences with, it can get boring. I wanted to get a group of people that have an interest in learning [and] doing crafts to be able to have fun and socialize while crafting.”
Photo used with permission from Makena Filippoff
Sewing and Social Hour
Julia Seiden, Reporter • February 16, 2024

The sound of scissors snipping,...

New Game on The Block

The ‘Lethal Company’ Guide and Review
“Lethal Company” skyrocketed to the top of many video game charts. A game of exploring and surviving, the best part is obviously the emotes. Always before entering, a quick dance break is key to ensuring the trip will go just right.
Heidi Williams
“Lethal Company” skyrocketed to the top of many video game charts. A game of exploring and surviving, the best part is obviously the emotes. Always before entering, a quick dance break is key to ensuring the trip will go just right.

Hearing friends scream from across the railings becomes a typical occurrence almost every new landing. Out of the ordinary and exciting are the words to describe this new game, which puts players in these situations quite often. “Lethal Company,” a horror game released on Steam on October 23, 2023, took over the game-world. Within a week, the game made its way to the “Top 100 selling games” and has stayed in the Top 10 ever since its release. Not only did the game rank in charts, but was also able to win the “Better With Friends Award,” presented by the 2023 Steam Awards. Of course, seeing these stats I was deeply intrigued, as almost every game now is similar. Developer Zeekerss took on an interesting approach with the game’s objective and this allowed Lethal Company to not disappoint. 

The game at first seems pretty straightforward. Players are assigned a certain quota, which they have three days to complete. In order to meet this quota, players explore different buildings on sets of moons scavenging for scrap metal. On day three, players sell their collected scrap metal at “The Company Building” and if the quota is met, the players are awarded with in-game credits and then complete the same process on different moons collecting different loot. If the quota is not met, well, there won’t be a need to worry about the quota. 

There are three levels of moons that players are able to explore. Easy includes 41-Experimentation, 220-Assurance and 56-Vow. Intermediate with 21-Offense and 61-March. And finally the hardest of the moons, in which players have to spend the credits they earn include 85-Rend ($550), 7-Dine ($600), 8-Titan ($700). The harder the moon, the more loot there is. Sadly, the moons aren’t always in perfect condition. With ever changing weather, collecting loot just gets harder and harder. The weather can either be normal, foggy, rainy, stormy, flooded or eclipsed. I would not recommend going to moons if the weather is eclipsed or flooded. I just like the game being easy.

However, these aren’t just regular moons. On each moon, a series of different creatures inhabit the planets, making it harder for the players to scavenge their loot. The creatures range from very deadly to not so deadly, but the creatures all have one thing in common. They’re all out to make the hunt harder and if you cross their line, there won’t be any more scavenging. Shovels and flashlights sold by the Company are made to help the players reach their quota. With shovels to defend yourself from the creatures and flashlights to light up the dark rooms, the best way to win against the creatures is teamwork. Proximity chat makes for a great way to either hear your friends screaming or alerting each other there is tons of loot around. 

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The creatures wait for you inside and outside the buildings. Outside, players can commonly face Eyeless Dogs, which can find you by your voice, and a Forest Keeper, which will stomp after you. More creatures can be found outside like Circuit Bees, Manticoils, and many others. Inside, there’s more creatures after you. Fan favorites include the Bracken, Ghost Girl, Coil-Head, Thumper, Hoarding Bug, Jester, and Bunker Spider. Even though there are many other creatures out there, those will scare you the most. The creatures help the game remain scary and unpredictable and timing is everything. Even after getting caught by the creatures over and over again, spectating your teammates getting chased by the same thing that caught you, makes it very enjoyable.

The game constantly pushes players to keep grinding until they get to the highest moons. Adding in new kinds of loot and a different map layout, Lethal Company keeps players engaged. Most of the time. With my infamous 31 hours I have on the game, after getting to the highest moons, my time was pretty boring after maybe the 15 hour mark. With no “real” ending to the game and the quota just keeps getting higher and higher, the game does get a little repetitive. Though little details like the players description after a day of collecting is pretty neat. Players can be described as “Laziest Employee,” “Most Profitable,” “Most Paranoid” and many more funny ones. 

Another feature keeping the game more interesting than others, is the amount of mods other players have created. Mods can either be changing the skin for a creature, making more loot spawn and adding more skins for the player. Installing a new launcher for a game and downloading said mods can take a while for someone who has never downloaded mods before (like me). I personally just play the game how it comes and as long as I reach the quota, the experience is pretty enjoyable.

Overall, the game is super fun with friends. I do hope the game gets more updates adding more creatures and loot, as after a while of playing, the game gets really repetitive and every minor mistake makes you want to uninstall or just quit. Any people considering buying the game, I would highly encourage you to. Make sure all your friends want to play with you because without them, it’s just you and the creatures.

 

My rating: 7/10.

 

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About the Contributor
Heidi Williams, Reporter
Heidi is a junior and a second year reporter. Along with newspaper, Heidi races her Ninja 400 with CMRA and plans to do so all throughout high school. Her free time is always dedicated to anything motorcycle related. She tends to write mostly about sports and hopes to be either a Sports Reporter or racer in the future. Heidi enjoys doing the most exciting things and lives for going on long rides with her boyfriend and family on the weekends.

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